3D animation requires more than moving squares and critters, a step above Microsoft Powerpoint’s built in animation. You have to build characters, faces, wire frames, scenes, lighting, textures, backgrounds –
That’s why I want to know what tool is best.
Sketchbook pro is a major rival to that, by Autodesk.
That depends on your opinion of decent. What does it do, and what does it not do?
Autodesk’s Sketchbook is a digital drawing and painting software package, with magnetic shape guiders and simple stroke tools. You cannot choose between fifty shades of gray and ten brushes, but you have the basics at a decent price.
I did not even like Shades of Gray the book; that’s like the War and Peace book everyone compares things to but rarely ever actually read.
If you want something like playing in the sandbox, get Mudbox.
Never heard of the software, but I have seen it when a sandbox lid was left open, turning it into a Mudbox.
Mudbox is one of the sculpting and texture tools to make your characters look more like Lord of the Rings than talking 2D polygons on Youtube.
That sounds good, but can I afford it?
It is expensive, but so is all the decent software for this.
I’ve heard people recommend Blender.
Blender is free.
Love it already.
It is limited, though, but it does have lots of tutorials, lots of users, and free licensing of what you create with it.
You had me at free.
ZBrush is another major 3D application. It was even used in the Lord of the Rings.
But it only makes 3D objects, and not the rest of the animation like movement.
Disaster. Well, let-down.
Combine it with Cinema 4D Prime and you have a 3D animation.