Animation done in Maya, Max and Motion Builder.
Unless noted in reel, animation is hand keyed.
–The 1st two samples are for Valve Software Counter Strike-GO I was responsible for all hand keyed and mo-cap work on the enemy side of the game.
— Tiger walk hand keyed
— Motion capture test blending walk to run in Motion Builder. I created the game rig also.
— Scorpion test, hand keyed. I created the rig.
— Combat movement test. More toward realistic. Hand keyed.
— Two person hand to hand combat test. Hand keyed.
— First person melee. Hand keyed.
— Monkey attack test, Hand keyed.
— Two headed creature pacing. Hand keyed.
— Dialogue animation. Hand keyed.